TL;DR:

Arms Week is On!

We are two days into Arms Week, which runs until weekly reset on Tuesday, August 5th. If you haven’t started yet, visit Ada-1 in the Shooting Range to start the event. You can use the Combat Telemetry to buy Arms Week event weapon engrams, which can be opened at Rahool for free or focused at Ada-1 for higher tier rewards using Combat Telemetry.

(MoSadie note: If you’ve been playing the event and felt like the reward pass was really slow, there was a bug preventing earning Event XP progress from completing Portal activities. This has been fixed.)

The Coil Arrives at The Portal

The Portal has received a new activity this week: The Coil (from Season of the Wish during Lightfall)

The Solstice Starts Next Week

Arms Week was the first event for The Edge of Fate, but Solstice is right around the corner! It will last two weeks from Tuesday, August 5th until Tuesday, August 19th.

Solstice 2025 promo image

Here is what you need to know:

Goal

Use the Solstice Forge to create a full set of armor, then make it glow! (This will be a good chance to earn a few sets of new armor)

What’s changed?

Bonfire Bash is out, but a slew of new modifiers for Portal activities are in! These modifiers are inspired by Solar energy, and you might even recognize some of them from previous Artifacts.

As a teaser, here are just four of the modifiers: (You’ll have to discover the rest yourself!)

These modifiers will rotate on the matchmade Portal activities, but will always be accessible when customizing difficulty in non-matchmade Portal activities. With one exception: Hot Potato will always be enabled in the matchmade Portal activities.

In addition, a new Solstice Scorched Crucible Playlist will be available, featuring the Scorch Cannon. Games modes in the playlist include Clash, Control, and Rift.

Don’t forget that weapons and armor in the Reward Shop can be up to Tier 4, depending on your Guardian Rank.

Trials of Osiris is Back

Starting tomorrow, Trials of Osiris will return with Burnout as the map.

Only change to the mode itself is disabling the Power Level disadvantages.

There are no interruptions for the next 6 weeks, and there will be no featured weekly weapon. That means you can earn all of them. Next featured weapons will be September 9th, after Ash & Iron Major Update launches with two more weapons in the Trials loot pool.

New Trials Rewards

More Comms Support for The Edge of Fate

(MoSadie note: PLEASE make sure to read the Original TWID all of the developer insights and apologies. I’m only listing the tangible changes here.)

Missing Patch Notes

Solar

Warlock

Exotic Armor

Health vs. Shields

On a related note: Update 9.0.0.4 fixed an issue with the Health stat that was causing unexpected deaths, particularly in PvP. When this issue would occur, high Health stat values caused shield and health values to become desynchronized across the server, leading to players dying unexpectedly when they believed they had full health and shields.

Currently Investigating

Warlock

A tuning pass is being investigated that will start with Ash & Iron and continue through Renegades.

Titan

Exotic Armor

The following is a non-exhaustive list of Exotic Armor that is being investigated based on issues and feedback:

Reported Issues

Warlock

Titan

Stats

Hit Markers

Weapons

Sprint

For more technical details, check out the Sprint Bug section below.

Artifact Bonus

The Desert Perpetual Investigation

Reports of cheating by some fireteams who cleared The Desert Perpetual Contest mode are being investigated. Cheating to complete Contest difficulty or other activities is a bannable offense, and players benefiting from cheating can also be subject to punishment.

Raid and Dungeon Difficulty Scaling

The following changes are being planned for future updates:

Sprint Bug

The cause of this issue is players hitting a max number of stat modifiers allowing in a match or activity. This max number is shared among all players and enemies and normally would be rare to reach, but the modifiers aren’t disappearing on death like they should. This means that they’ve been stacking when a player revives, increasing the likelihood that the max will be hit. Some players have pointed out, that this issue has existed since Episode: Heresy, but it is more common since The Edge of Fate’s launch due to the additional Armor 3.0 stat modifiers.

A short-term fix is being targeted for Update 9.0.0.5 releasing on Tuesday, August 5th. This issue may still occur, but it should reduce in frequency as a long-term fix is being investigated.

Bungie Foundation Campaign Wrap-Up

The Bungie Day campaigns are closed, and Guardians raised a total of $1,486,411! Great job everyone!

Player Support Report

Known Issues List

General

Kepler

Weapons

Armor


Read the full Bungie.net post
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