On Seasons:
- Season name revealed: Season of Defiance
- Umbral Engrams and Umbral Energy is going away. Seasonal engrams will stay on vendor, as to not clogging inventory.
- Holding large stacks of seasonal currency is going away. Keys instead. (More of a bonus than requirement)
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Fewer, more potent seasonal upgrades (reduce the grid)
- Second Season name: Season of the Deep
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This season will have no grid-based vendor upgrades (same with season after this one)
- Number next to username no longer Season Pass ranks, now shows Guardian Rank.
On Weapon Crafting:
- Less total patterns, more good random rolls, and the ability to level up and enhance certain random rolled weapons.
- You will only see red-bordered weapons for weapons you need pattern progress for.
- There will be a way (in the season after (Deep)) to activate deepsight on any craftable weapon you don’t have the pattern for.
On Keeping Secrets:
- Generally, more details will be shown ahead of time. (Think how Haunted was revealed day of, less like that in the future)
On Bringing the Challenge Back to Destiny
- Abilities will be tuned, see previous blog posts. (TL;DR abilities too strong, will be tuned)
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Some mod costs are being tweaked.
- If you liked the difficulty of the Heist Battlegrounds playlist, you’re going to like this:
- The same difficulty tweak will come to the Season of Defiance’s Battleground playlist and the Vanguard Ops playlist. (Though not as much in Vanguard Ops obviously.)
- Basically adjusting how over-leveled the Guardian can be compared to enemies.
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Also will apply to Neomuna’s patrol area.
- Power: Will be changed in Final Shape, but…
- After a normal power jump at the start of Lightfall, there are no plans to raise the Power or Pinnacle cap for the Season after launch (Deep).
On Enriching Content
- PVP:
- Countdown returns and a new Countdown Rush mode.
- More labs + maps (Meltdown in second season, new Vex map in S22, Citadel returns in last season)
- There will be three Iron Banners per Season.
- More details in post.
- EXOTIC MISSION ROTATOR
- Arrives in Season 22 (ref: 19 is Seraph)
- Will start with Presage, Vox Obscura, and Operation: Seraph’s Shield.
- Weekly rotation.
- More missions in the future? (Hopefully)
- Strikes
- Lake of Shadows and Arms Dealer are being majorly reworked.
- Exodus Crash and The Inverted Spire are getting reduced appearances in Vanguard Ops playlist and removed from Nightfall rotation. (Returns to normal when updated)
- Still can be directly launched.
- Current Battlegrounds (Seraph and PsiOps) will join the Vanguard Ops playlist.
- AND some Battlegrounds will join the Nightfall rotation. (Starting with Mars Heist for launch season (Defiance))
- In future seasons: (Slow burn over the year)
- Moving earning exotic armor back to ritual playlists. (At least for initial earning)
- No longer asking for all three pursuit weapon ornaments for Seasonal Challenges
- Allowing players to earn more new rewards and complete more of their weekly challenges by playing content of their choice, not just in the newest seasonal activity playlist
- Connect our Guardians:
- Commendations will have special ones for certain modes.
- Nice Chat
- Game-wide text chat is moving to opt-out, from opt-in.
- There will be an opt-out setting and a temporary opt-out as well.
- Planning to invest in more features for text chat.
- Fireteam Finder:
- Delayed to last season of the year with the dungeon
- They want to make sure it’s good.
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