TL;DR:
- Crucible:
- Fixed an issue where Glory gain and loss amounts were not properly adjusted based on skill level.
- Fixed an issue preventikng the Dead Cliffs map from loading correctly in Glory playlists.
- Reduced Trace Rifle damage in Momentum Control.
- Expunge:
- Styx & Tartarus: Fixed a Codestrider platform failing to have collision in certain circumstances.
- Tartarus: Fixed an issue where defeating the boss before the second immunity phase would block mission completion.
- Strikes:
- The Arms Dealer: Fixed an issue in the Legion’s Anchor area where a Phalanx would sometimes teleport into the middle of the encounter area, after dunking the first carry object.
- The Inverted Spire: Fixed an issue where players who died in the drill area having their Ghosts appear far back in the strike.
- Raids:
- Vault of Glass:
- Fixed an issue where players were still able to purchase Vault Caches after unlocking everything from it.
- Fixed an issue where the Atheon Cache required Warlocks to have the chest armor unlocked to obtain the head armor.
- Fixed an issue where the Ahteon Cache required Titans to have the chest armor unlocked to obtain the class item.
- Fixed an issue where players could get out of the environment at the beginning of the raid.
- Fixed an issue where players could spawn in undesirable locations when joining in progress before the Oracles encounter.
- Fixed an issue where bounties did not progress when killing combatants.
- Fixed an issue where Grenade Launchers did lower than intended damage to Oracles.
- Fixed an issue where players could live through a detain by simply doing their favorite dance.
- Deep Stone Crypt:
- Fixed some crashes when entering airlocks.
- Fixed an issue where Ghosts would spawn in unreachable areas when joining in progress, wiping the fireteam.
- Fixed an issue where Taniks could be damaged before starting the final encounter.
- Vault of Glass:
- UI/UX:
- Crucible Activity Intro: Fixed a bug that may cause graphical corruption of the UI during the intro sequence.
- Quest Tab:
- Players without the Season Pass will now have the Splicer Gauntlet removed after completing Path of the Splicer I.
- Season of the Chosen quests/hammer now appear in the Past section.
- Gameplay:
- Armor:
- Boots of the Assembler’s Noble Seekers now correctly proc Benevolent Dawn for Blessing of the Sky.
- Reverted the Boots of the Assembler change to Rift recharge rate.
- Felwinter’s Helm will no longer change all Solstice armor glows to Stasis.
- Created universal ornaments for previous Solstice of Heroes 2018/2019 glows.
- Weapons: Reissued Moon (Lectern) and Dreaming City (world drops) weapons with new perk pools.
- Weapon Archetypes:
- Shotguns:
- Increased Agressive Frame Shotgun cone angle from 4.0 to 4.25 degrees.
- Reduced Shotgun damage falloff min by 2 meters.
- Increased Shotgun damage falloff max by 2 meters.
- Aggressive (120 RPM) Hand Cannons:
- Reduced precision damage multiplier from 1.8 to 1.6, preventing a 10% damage bonus from 2-tapping in PvP.
- Reduced aim assist minimum falloff distance by 1-2m depending on the Range stat.
- Reduced damage minimum falloff distance by 1m (this gives them a 1m advantage over other Hand Cannons).
- Shotguns:
- Perks:
- Pulse Monitor: Fixed an issue where the Handling bonus was not applying.
- Rewind Rounds: Fixed the perk not triggering if the last shot in the mag missed, or if the player reloaded another weapon.
- Reservior Burst: Updated with same consistency and speed fix as Dragonfly.
- Exotics
- Dead Man’s Tale
- Removed hipfire damage falloff scalar (was 1.8x to match zoom).
- Reduced Aim Assist cone angle hip scalar from 1.5 to 1.2.
- Sleeper Simulant
- Fixed an issue where Sleeper Simulant was benefiting less than other Linear Fusion Rifles from the Season 14 Linear Fusion Rifle precision damage buff.
- Vex Mythoclast
- Updated intrinsic perk description to describe the functionality.
- Dead Man’s Tale
- Armor:
- General:
- Fixed an issue causing Null Composure to not be Masterworked when pulled from Collections.
- Fixed an issue where Cryothesia 77k’s charged shot could misfire if fired near the end of the charge buff.
- Temporarily removed Legendary weapons that did not have Masterwork slots from Banshee-44’s inventory. (Full fix for Season 15.)
- Abilities, Aspects, and Fragments:
- Fixed a bug in which Slow duration from Withering Blade did not increase with Whisper of Durance Fragment equipped.
- Fixed a bug in which Stormcaller Warlocks were unable to use Ionic Blink while slowed by Stasis.
- Fixed a bug in which Diamond Lance could be generated by throwing a Glacier Grenade into a pile of Telesto projectiles.
- Fixed an issue where many abilities were not properly costing Sentinel Shield energy when guarding.
- Investment:
- Bounties and Pursuits:
- Adjusted Cosmodrome, EDZ, Nessus, Moon, and Dreaming City Destination Public Event Bounties so Heroic public events grant the most progress.
- Entropic Shards can now be detroyed by any Stasis damage. (Exception: The original nine still require Salvation’s Grip)
- Stat Trackers:
- Fixed the Expunge Fastest Completion stat tracker to update on the fastest time, not every time.
- Bounties and Pursuits:
- Platforms and Systems:
- PC:
- PC performance optimizations for AMD RX series GPUs.
- Fixed a crash for Intel Integrated Graphics systems.
- PlayStation 5:
- Fixed a bug in content verification that caused Beagle errors and required a reinstall to fix.
- PC:
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